Mech Control Quickie
Hey all, quick update on the Cone Mech command drop bug from the last blog post:
I ended up refactoring the command processing and added some more robust queue control logic. Cone moves are now working without issue and the entire script is more straightforward.
Will be picking it back up on Friday to hook the spout stepper into the updated logic.
Will be pushed to the repo this weekend.
Full update will out at some point this weekend. Thanks!