Mugsy

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Mech Control Quickie

Hey all, quick update on the Cone Mech command drop bug from the last blog post:

  • I ended up refactoring the command processing and added some more robust queue control logic. Cone moves are now working without issue and the entire script is more straightforward.

  • Will be picking it back up on Friday to hook the spout stepper into the updated logic.

  • Will be pushed to the repo this weekend.

Full update will out at some point this weekend. Thanks!